Naturally, that’s the perfect time for a strange mirror to send you into an alternate world full of magic, monsters and collectibles. Leaving friends and civilization behind is no fun, and after helping with some move-in tasks you’re left to your own devices. You play as a little girl forced to move from the city to a rural plot with her parents. Ravenlok’s story is simple and not shy about wielding its influences like a hammer. Adults looking for a new Zelda alternative would be barking up the wrong tree here, but as an entry point for younger gamers Ravenlok has a lot of potential. Its linear, hack and slash style is a bit on the shallow side beyond that, which feels like a side effect of an assumed target audience. It’s a gorgeous showcase of what can be done with Voxels as a visual tool, both in terms of fidelity and artistic depth. The third and final entry of Cococucumber’s “Voxel Trilogy,” Ravenlok is a brief, whimsical action-adventure romp one could glide through in well under 10 hours.
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